Of course this is only a sketch in the early state of creating our project. We are sure we will change it by the time we launch Above Us online, but it's something. For us it's the first cover. Maybe we'll use it in the future. Original art is made by Daniel, final editing by Arthur.
Let's move on. We were playing with the materials, graphics and that kinda stuff. We tested it on a bike we made.
Well, it's a test. Who knows, maybe we use it :)
We also did work on the menu and inside game interface. We want to make it easy to use, but also that it looks attractive. So here we go:
That's the HUD. It includes not the basic features like the radar and the bars. We also putted a clock in there. You can see the time by those circles above the radar. It shows 12 'o clock.
An earlier design. We decided not to use it
Base female costume. The idea is that you can put armor on it.
One of the skybox testes...
And last but not least, some arts for the maps